Numbers & Place Value

87 problem types · Pick a group to see its problem types.

8 Grades 2–4
Place-Value Regrouping

Ten of any unit bundles into one of the next-higher place, and the reverse on the way down. Children first carry ones into tens and tens into hundreds, then extend the same rule to thousands, to multiplying by ten (which shifts every digit up one place), and finally to tenths regrouping into a whole. The single idea — units convert at a fixed exchange rate — is what every later number topic rests on.

8 types →
13 Grades 2–7
Build the Largest or Smallest Value from Digit Cards

To maximize (or minimize) a number, product, quotient, or mixed number, place the biggest available digits in the places that carry the most weight. The reasoning starts with whole numbers, then governs products and quotients (where a small divisor enlarges the result), decimals, and mixed numbers. It is place-value comparison turned into an optimization strategy.

13 types →
14 Grades 2–8
Pin Down a Number from Digit and Range Conditions

A hidden number is found by applying clues in turn — digit constraints, place-by-place comparison, and inequality bounds that fence the unknown into a finite range. Early versions narrow a four-digit number from digit clues; later versions bound an unknown digit or an unknown box value under a sum, product, or comparison constraint. The shared move is converting each condition into a restriction until one survivor remains.

14 types →
8 Grades 2–8
Decompose a Number into Parts and Factors

One number can be rebuilt many ways — as sums of two addends or as different factor pairs giving the same product. Learners first see that the same quantity has many additive and multiplicative names, then use factor pieces to test divisibility. Flexible decomposition is the engine behind mental arithmetic and later divisibility work.

8 types →
5 Grades 3–4
Recover Hidden Digits from Carries

In a partly blanked addition, subtraction, multiplication, or long division, the missing digits are deduced column by column from the lowest place up, using how carries and borrows must propagate. The same cryptarithm logic deepens from three-digit sums to multi-digit products and division. It trains airtight place-value bookkeeping.

5 types →
11 Grades 6–8
Inequality Range Membership

Decide or count the whole numbers that satisfy 이상/이하/초과/미만 (greater/less than or equal, strictly greater/less) boundary conditions, often as the overlap of two ranges on a number line.

11 types →
4 Grades 6–8
Read a Number by Its Prime Exponents

Write each number as a product of prime powers and the question becomes a question about exponents. A perfect square has every exponent even, the divisor count multiplies (exponent + 1) over the primes, and a fraction terminates exactly when its reduced denominator has no prime but 2 and 5. Grade-school divisibility tested one divisor at a time; this reads the whole factor structure at once.

4 types →
7 Grade 8
Exponent Laws: Same Base or Same Exponent

Powers multiply by adding exponents, nest by multiplying them, and distribute over a product -- each law read straight off the meaning of a power as repeated multiplication. The problems here rewrite to a common base or a common exponent, or factor a shared power out of a sum, and then compare what is left; pairing 2s with 5s to make powers of ten is the same rewrite, and some use a given inequality to bound the result.

7 types →
6 Grades 7–8
Settle the Signs First

With negative numbers in play, a product or quotient of nonzero numbers is negative exactly when an odd number of its factors are negative, and its size depends only on the absolute values. So a problem about unknown signed numbers starts by narrowing the sign candidates from a product or quotient, then brings in the other conditions -- a sum, an order, a quadrant, a reciprocal pair -- to decide which case holds, and only then compares sizes. Elementary ordering never needed this first step.

6 types →
6 Grades 7–8
Signed Position and Distance

Every point on the number line (and each coordinate in the plane) is a signed position. On the line the distance between two points is the absolute value of their difference; in the plane the horizontal and vertical gaps are each the absolute difference of one coordinate. Directions become signs: reflecting in an axis flips the sign of one coordinate, reflecting in the origin flips both. |x - a| <= b is just 'within b of a'. Each absolute value hides a two-case split -- this side or that side -- and the extremes come from choosing the cases.

6 types →
5 Grades 7–8
Model with an Inequality, Then Read the Range

A situation with a threshold -- at least, cheaper than, before the deadline -- becomes a linear inequality in the unknown. The modelling is the same as for an equation; what changes is that the answer is an interval, so the boundary (included or not, rounded which way) decides it, and two thresholds on one situation give a range squeezed from both sides.

5 types →

Place-Value Regrouping ↑ All groups

Skip-count by the changing place value Base-ten numbersOperations
Ten hundreds make one thousand Base-ten numbersMeasurement & data
Times ten adds one place Base-ten numbers

Build the Largest or Smallest Value from Digit Cards ↑ All groups

Big digits in high places Base-ten numbers
Place big digits high for largest product OperationsBase-ten numbers

Pin Down a Number from Digit and Range Conditions ↑ All groups

Bigger addend, bigger sum OperationsBase-ten numbers
Estimate a product to bound an unknown Base-ten numbersOperations
Estimate a product to solve an inequality Base-ten numbersOperations
Largest difference uses max and min bounds ExpressionsBase-ten numbers

Decompose a Number into Parts and Factors ↑ All groups

One number, many addition expressions Base-ten numbersOperations
A number divides by its factor pieces OperationsBase-ten numbers
Factor out a common factor with parentheses OperationsBase-ten numbers

Recover Hidden Digits from Carries ↑ All groups

Deduce missing digits in a multiplication OperationsBase-ten numbers
Recover hidden digits using regrouping Base-ten numbersOperations
Recover missing digits from column carries Base-ten numbersOperations

Inequality Range Membership ↑ All groups

Find the number before it was rounded ExpressionsNumber systemBase-ten numbers
Inclusive vs exclusive range boundaries ExpressionsNumber system
Overlap of two ranges on a number line ExpressionsNumber system
Rounding is an up or a down Number systemExpressionsBase-ten numbers
Simplify the expression before comparing Number systemExpressions
Rounding to n means a half-open interval Base-ten numbersExpressions
Turn leading digits into an inequality Number systemExpressions

Read a Number by Its Prime Exponents ↑ All groups

Make every prime exponent even Number systemOperations

Exponent Laws: Same Base or Same Exponent ↑ All groups

Settle the Signs First ↑ All groups

Signed Position and Distance ↑ All groups

Model with an Inequality, Then Read the Range ↑ All groups